BBC unveils virtual reality, 360° video projects
Editor
| 10 June 2016
The UK’s public broadcaster, the BBC, has revealed the advances that it has made with its first forays into the world of virtual reality (VR).
BBC VR 10 June 2016As one would expect from a leading global broadcaster, 360° video and virtual reality isn’t a new area for the BBC as regards research and development and its Immersive and Interactive Content section having been researching such experiences for several years. Yet in 2016 the BBC has ramped up its work in VR and 360° video, both of which it says have started to make steps towards maturity.
Now the BBC has today unveiled its first VR experiments, including Easter Rising: Voice of a Rebel, We Wait, and Home – A VR Spacewalk. These projects, together with The Turning Forest, are examples of the BBC’s first experiments with true VR, having published several pieces of 360° video already. We will also launch a special 360° video, giving audiences a Queen’s eye view of the Trooping the Colour. In another example of its work, BBC R&D has produced content with Aardman Studios built for the Oculus Rift VR headset.
“360° video and VR are emerging media the BBC needs to explore, in collaboration with the industry,” commented Andy Conroy, controller of BBC research & development. “Our motive with these technologies is the same for the others we are researching – how might they improve the BBC’s ability to better inform, educate and entertain.
“Truly interactive VR video is in its infancy and can be expensive to create, but total or partial animation or CGI can be used very effectively and efficiently, while other production techniques may yet emerge or become more accessible over time. All of our true VR experiments seek to address different challenges that will provide invaluable insights for the organisation now and in the future. The BBC has made all of its VR and 360° video projects available to the public and industry at BBC Taster, its platform for experimental ideas.
Editor
| 10 June 2016
The UK’s public broadcaster, the BBC, has revealed the advances that it has made with its first forays into the world of virtual reality (VR).
BBC VR 10 June 2016As one would expect from a leading global broadcaster, 360° video and virtual reality isn’t a new area for the BBC as regards research and development and its Immersive and Interactive Content section having been researching such experiences for several years. Yet in 2016 the BBC has ramped up its work in VR and 360° video, both of which it says have started to make steps towards maturity.
Now the BBC has today unveiled its first VR experiments, including Easter Rising: Voice of a Rebel, We Wait, and Home – A VR Spacewalk. These projects, together with The Turning Forest, are examples of the BBC’s first experiments with true VR, having published several pieces of 360° video already. We will also launch a special 360° video, giving audiences a Queen’s eye view of the Trooping the Colour. In another example of its work, BBC R&D has produced content with Aardman Studios built for the Oculus Rift VR headset.
“360° video and VR are emerging media the BBC needs to explore, in collaboration with the industry,” commented Andy Conroy, controller of BBC research & development. “Our motive with these technologies is the same for the others we are researching – how might they improve the BBC’s ability to better inform, educate and entertain.
“Truly interactive VR video is in its infancy and can be expensive to create, but total or partial animation or CGI can be used very effectively and efficiently, while other production techniques may yet emerge or become more accessible over time. All of our true VR experiments seek to address different challenges that will provide invaluable insights for the organisation now and in the future. The BBC has made all of its VR and 360° video projects available to the public and industry at BBC Taster, its platform for experimental ideas.